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Cities skylines tmpe review
Cities skylines tmpe review




In order to best accomplish what I wanted to do, I thought a repeating pattern would be best. Service placement - placing civic buildings to maximize their coverage.Efficiency - the widest streets aren't always the most cost efficient.Traffic management - knowing where cars will go given the lanes they have.I spent a lot of time building cities for fun and got a feel for which patterns work and which ones don't. Best guess is thatĬity-wide population is calculated differently than what the squares themselves provide. To be honest, I can't explain why I got such a number. So the maximum theoretical population is around 105,000? That's if every square was Maximum Theoretical Population At high density and full upgrade status, a single square can support two citizens. Every purple column (fire departments in this case) are clusters of civic buildings.

cities skylines tmpe review

Mostly grid-pattern with the edges having most of the custom stuff. You can see the general layout of the city above. That means there's a total buildable area of 52,900 squares. Maximum Buildable Land The starter tile has about 230 x 230 buildable squares when fully flattened and leveled. Is highly complex so a scientific approach would take a long time. I'll try to stick to the broad strokes because this game I don't want to learn all theįiner points of how C:S works, and I won't relay that here. When I set out to do this, I made an effort not to try to reverse-engineer the game. Other mods will use the files provided by this mod, no matter if it is enabled for not.The maximum I got was ~110,000. It is safe to assume that this mod is required by some other mod you have installed.ĭo I have to enable it in content manager? Some mods might force an automatic subscription to this mod. Why did this mod suddenly appear in my content manager?

cities skylines tmpe review

This workshop item will be updated to the latest stable Harmony 2.x version in periodic intervals. The patching is necessary because Harmony 1.x is incompatible with 2.x. All of those versions are still used by various mods. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limited cross-compatibility for Harmony 1.0.9.1. It provides Andreas Pardeike's Harmony patching library (version 2.0.4) to all mods that require it. This is a dependency for various other mods.






Cities skylines tmpe review